Cory Redfield, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his blonde hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He wants revenge against gnolls; and a rival would like him out of the picture
Ideals: Joker. Bonds: Attractive, Poor, Criminal record, Enemies. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Auran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 45000 sp.
Conrad Peyton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His hair is always cut to a buzz. His violet eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Conrad lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He's also a talented Roofer, but doesn't like to broadcast it.
Motivation: To reunite with his absent father.
Flaws: Shy, Antagonistic. Bonds: Mentor, Family, Job. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Shane York, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, white shirt, and tan tie. His brown hair is cut short. His eyes are hazel and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.
History: He was born at the edge of vast mountains. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shane's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Philantrophist, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. Citrine (40 gp). Obsidian (8 gp).
Gerard Alby, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His auburn hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of illithids once and for all.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids.
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Enemies, Religious. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 2 Smokesticks. 4 Thunderstones. 5 Acid flasks.
Anthony Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. When Anthony reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he's in love
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Immigrant, Military. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 18 (+4) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp. 4 Antitoxin. 2 Acid flasks. 1 Tanglefoot bags.
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