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NPC Generator

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Advanced [show]


Alex Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is golden, silky, and of moderate length. His eyes are violet.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Alex was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Hedonist. Bonds: Poor, Attractive, Enemies. Occupation: Carter

Voice: Raspy

Attributes [hide]

Alex Yorke, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Charles Clifford, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Marshal business at a young age. His childhood dream was to be a Body Guard, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Job. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Charles Clifford, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Thomas Davenport, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His head has been shaved. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Thomas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 5 years old his parents immigrated from the west. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and to unite with his brother

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Thomas Davenport, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)6 (-2) 17 (+3)12 (+1)
Skills Acrobatics +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is black and curly. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Don has worked very hard to control his curse. He has drifted from career to career and currently works as a Assassin.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Flaws: Disease, Mundane. Bonds: Attractive, Job, Slave. Occupation: Assassin

Voice: American accent

Attributes [hide]

Don Gracey, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Solid gold idol (400 gp). An abacus with copper, silver and gold markers (60 gp). 3 Tanglefoot bags.


Social Check DCs


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a hunchback. His long brown hair reaches down to his waist. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Religious, Job. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Geoffrey Morley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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