Conrad Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He carries with him a set of halberds on his belt, each one with a sapphire on the hilt. His silver hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born on a small isolated farm. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Conrad's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2400 sp.
Gilbert Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His golden hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Flaws: Ugly, Insane. Bonds: Job, Criminal record, Poor, Military. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 24000 sp. 1 Climber’s kit.
William Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a green scarf. He carries with him a set of crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. With bright red hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.
Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Fighting, Extrovert. Bonds: Attractive, Slave, Rich. Occupation: Herbalist
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Jet (80 gp). Amethyst (80 gp). Coral (80 gp).
Godfrey Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His black hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Artistic. Flaws: Ugly, Forgetful. Bonds: Military. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan, Elven, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Drogo Oakes, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a grey and green robe with the hood down and is in decent physical shape. He has black hair. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Fearful, Mundane. Bonds: Family. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
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