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NPC Generator

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Advanced [show]


Gerald Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His hair is black and very short. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Assassin business at a young age. He worked as a nervous Assassin and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly, Shy. Bonds: Guardian, Job, Adventurer, Criminal record. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Gerald Radcliffe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Brandon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair has been sun bleached extensively. His hazel eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To find somewhere to settle down; and he is wracked by social anxiety

Flaws: Selfish, Fearful, PTSD, Mundane. Bonds: Religious. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Adelard Brandon, Male Human Fighter 5
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)16 (+3) 16 (+3)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20 pp.


Social Check DCs


Hugh Peyton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in earthy colors with a brown and grey handkerchief worn on his right side. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Nature, Adventurer, Immigrant, Slave. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Hugh Peyton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Silver holy symbol. 1 Simple lock. 1 Spyglass. 1 Simple lock.


Social Check DCs


Hugh Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, brown shirt, and red tie. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. His golden hair is still thick. He has amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Flaws: Sensitive, Disease. Bonds: Rich. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Hugh Hadlee, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He very much looks the part of a Seamstress. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Jeweler, but he was a colossal failure. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Entrepeneur. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Trey Graeme, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs

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