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NPC Generator

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Advanced [show]


Hugh Preston, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a green cloak and cross-gartered brown stockings. His long red hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Soapmaker but believes his peers are too gung-ho.

History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Human people.

Ideals: Pacifist, Logical. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Soapmaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugh Preston, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 6 (-2)15 (+2) 8 (-1)16 (+3)
Skills Athletics +0, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Pink pearl (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, green, dusty cloak, and is pretty ugly. He has a long silver beard with little hanging trinkets. He has gleaming, smiling blue eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and seeks redemption

Ideals: Joker. Flaws: Ugly. Bonds: Enemies, Nature, Criminal record, Job. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Conrad Brandon, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)18 (+4) 12 (+1)8 (-1)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Dwarven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. 1 Chain shirt.


Social Check DCs


Cory Weld, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man dresses well, wearing violet shirts, loose pants, and blazers most of the time. His hair is golden and very short. His eyes are a pleasant gray.

Personality: Eccentric and domineering, Cory will drive conversation. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Extrovert, Artistic, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Cory Weld, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)15 (+2) 11 (+0)7 (-2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Gold and topaz bottle stopper cork (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Minor magic item.


Social Check DCs


Dustin Asheton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a yellow vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Dustin Asheton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Halsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, and is pretty ugly. With a patchy silver beard and wild silver hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He can't help but pocket interesting objects he comes across

History: Kody lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kody took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Ugly, Addict. Bonds: Criminal record, Family, Nature. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Kody Halsey, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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