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NPC Generator

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Advanced [show]


Percival Darlington, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his red hair up. His half smiles and gray eyes are beguiling and draw you in.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Criminal record, Nature. Occupation: Barrister

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Darlington, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Wymar Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. His blonde hair is kept up in a ponytail inside a top hat. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Wymar was raised in a hard working conservative environment. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family.

Ideals: Impeccable. Bonds: Attractive, Poor, Family, Job, Adventurer. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Wymar Dayton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Kyle Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large yellow mantle and cape that has been intricately interwoven into his tan robe. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with dancing.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Artistic. Bonds: Job, Rich, Nature, Slave. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Kenley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 18 (+4)17 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a pastel armored body suit, with a simple black line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes, though not visible through his cowl, are gray.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Disciplined, Artistic. Flaws: Hedonist. Bonds: Slave. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Winchester, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp. Sardonyx (20 gp).


Social Check DCs


Thomas Landon, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered shortspear and tarnished dagger as well. His hair, while still mostly chestnut, has prominent grey streaks. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.

History: Thomas was born the youngest of three triplets. He worked as a nervous Sculptor and found it very stressful. He inherited the family business which he has now maintained for 10 years.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Thomas Landon, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 1 Climber’s kit.


Social Check DCs

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