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NPC Generator

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Advanced [show]


Gerard Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. His hair is long and blonde with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of eastern immigrants he idolized his mother. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Hedonist. Bonds: Immigrant, Adventurer. Occupation: Armorer

Voice: Switch between two voices

Attributes [hide]

Gerard Rowley, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Ernest Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His head has been shaved. His eyes are likewise blue.

Personality: He can speak with the recently deceased. He uses divination through singing.

History: Born to a Tailor, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Ernest Ogden, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Marshal uniform, and he perpetually has his mace ready. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich eastern family. His childhood dream was to be a Laborer, but he was a colossal failure. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Religious, Rich. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Bertram Hackney, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Norman Darby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is generally well dressed albeit a few years behind the times. His silver hair, when down, is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Slave. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Norman Darby, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +0, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His brown hair, when down, is lengthy. His fierce brown eyes like to dwell on things.

Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He plays an instrument quite well.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Percival Oakley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp.


Social Check DCs

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