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Advanced [show]


Solomon Royston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His hair is white and curly. He has gleaming, smiling violet eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end; and further expansion of business

Ideals: Gifted, Persistence. Bonds: Job, Rich, Has a crush. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Solomon Royston, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 7000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: A 5'1" southern man, he is wearing the road beaten gear of a warrior. His white hair is drawn into a tight pony tail with a rose scrunchie. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Nature, Adventurer, Family. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Winchester, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp. Tiger eye turquoise (14 gp). Zircon (60 gp). Deep blue spinel (1100 gp). White opal (900 gp). 1 Minor magic item.


Social Check DCs


Reynard Blakely, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. With a patchy auburn beard and wild auburn hair. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Athletic. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Reynard Blakely, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Charles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered sword and tarnished pickaxe as well. His hair is silver, silky, and of moderate length. He has a dull look in his blue eyes.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Charles hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Family, Enemies. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Charles Livingstone, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trym Compton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of magic around his neck, and a scythe on his belt, and is pretty ugly. His silver hair is styled in orderly dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of gnolls

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Trym Compton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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