Clerebold Crawford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, tan cloak. His golden hair is cut jaggedly and amateurishly. His eyes are amber and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Clerebold studied abroad. Cursed with unlife at a very young age, Clerebold has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He has a rivalry with the Church that dominates his actions; and he's looking for his big break
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Adventurer, Religious. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 52 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Frederick Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a blue collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy white hair. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of freemasons.
Motivation: A strong sense of loyalty to Human people; and further expansion of business
Flaws: Antagonistic, Shy, Secretive, Racist. Bonds: Job. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Chain shirt.
Roland Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple green robe with white stripes complete with hood. His tied-back hair is blonde. His eyes, though not visible through his cowl, are green.
Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is currently in port desperately looking for someone to get him out; and his religion dominates his actions
Ideals: Professionalism. Bonds: Religious, Rich, Adventurer, Slave. Occupation: Seamstress
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 13000 cp.
Patrick Alby, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Patrick's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Gardener for hire.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Gardener
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Abyssal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 25000 sp. Finely wrought small gold bracelet (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Minor magic item.
Kody Walpole, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'9" and wears suspenders and tan workpants. His shirt is black, and he wears a heavy tan leather apron most of the time. His white hair is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He loathes his own lifestyle; and to find somewhere to settle down
Ideals: Disciplined, Athletic. Flaws: Depressed, Mundane. Bonds: Military. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 16000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
