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NPC Generator

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Advanced [show]


Rolf Sutton, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. His hair, while still mostly brown, has prominent grey streaks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found.

Ideals: Extrovert, Gifted. Flaws: Impulsive. Bonds: Rich, Attractive, Family. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Rolf Sutton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)18 (+4) 10 (+0)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Peter Fidget, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a small bristly mustache and wavy red hair. His green eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Peter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Peter's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his sister's freedom.

Motivation: He has money and likes to spend it; and to unite with his sister

Flaws: Insane, Antagonistic. Bonds: Rich, Family. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Fidget, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and black robe with the hood down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. He has brown eyes and a white hat with a black feather.

Personality: Lewis is depressed about a lot of things. He tends to be a nihilist. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Laborer.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Lewis Melancon, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Bullseye lantern.


Social Check DCs


Richard Tatum, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a violet armored body suit, with a simple grey line shooting up and back down. His red hair is heavily combed to the left. His eyes, though not visible through his cowl, are gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Richard has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Beggar

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Tatum, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)10 (+0) 10 (+0)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His red hair is heavily combed to the left. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Lance was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Lance Pickering, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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