Trey Barton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Jeweler. He has brown hair. His eyes are violet and beady.
Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he's in love
Flaws: Ugly, Shy. Bonds: Adventurer, Military, Nature, Has a crush. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Arnold Windsor, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling amber eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Healer and found it very stressful. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 42000 sp.
Anselm Ainsworth, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is well dressed, but even with his fine clothing he looks run-down. With bright white hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Optimist, Logical. Flaws: Ugly, Insane. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Gold dragon comb with red garnet eye (500 gp). 1 Masterwork Common Ranged Weapon.
Norman Wesley, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Dyer, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has done his best to style his chestnut hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Some 5 years later his spouse died after the birth of his son. Heartbroken, Norman never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To be a Masseuse again; and expand his business
Flaws: Insomniac. Bonds: Attractive, Nature, In love, Job. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. Rich purple corundum (800 gp). 1 Silver holy symbol. 1 Magnifying glass.
Aldous Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black collared shirt and violet pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments
History: He was born in the north. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often
Ideals: Athletic, Professionalism, Gifted. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 13000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
