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NPC Generator

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Advanced [show]


Kyle Wakefield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy white hair. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Kyle Wakefield, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)7 (-2) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Simon Kendal, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a blue and brown handkerchief worn on his left side. With bright black hair and a scraggly beard. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he's looking for his big break

Ideals: Passionate. Flaws: Fearful. Bonds: Poor, Adventurer, Job. Occupation: Interpreter

Voice: Speaks with back of mouth

Attributes [hide]

Simon Kendal, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 8 (-1)8 (-1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Cornish, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean grey cloak covering his clean studded leather, and a wedding ring on his left hand. He has done his best to style his white hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He is a Maurezhi in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Attractive, Adventurer. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Aldous Cornish, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 6 (-2)16 (+3)
Skills Arcana +5, Medicine +0
Senses Passive Perception 8
Languages Common, Terran, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver chalice with lapis lazuli gems (40 gp). Large well-done wool tapestry (400 gp). 1 Tanglefoot bags. 1 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Guy Darby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Guy Darby, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Nature +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of luck around his neck, and a club on his belt. His auburn hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, In love. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Adam Graham, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 12 (+1)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp.


Social Check DCs

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