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NPC Generator

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Advanced [show]


Hugh Enfield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and prefers to wear flannel. His left leg appears badly burned and disfigured. His hair is silver, silky, and of moderate length. His blue eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Selfish. Bonds: Attractive, Job, Poor. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Enfield, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1900 sp. Coral (160 gp). Rock crystal (20 gp). Lapis lazuli (10 gp).


Social Check DCs


Clerebold Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of maces on his belt, each one with a amber on the hilt. He wears his golden hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He feeds upon the attention of others.

History: He was born on a small isolated farm. His martial abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Seeks redemption; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Family, Criminal record. Occupation: Blacksmith

Voice: Sore throat, cough

Attributes [hide]

Clerebold Eastaughffe, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Anthony Everleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a violet suit. He has a long auburn beard with little hanging trinkets. His eyes are violet.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: He got into the Cook business at a young age. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To find somewhere to settle down; and further expansion of business

Flaws: Mundane. Bonds: Attractive, Has a crush, Job, Rich. Occupation: Cook

Voice: Spits and sputters

Attributes [hide]

Anthony Everleigh, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 11000 cp. Bloodstone (70 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with feathered hat. His hair is cut close to his head. His eyes are green.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ralf grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ralf. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Poor, Criminal record. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Ralf Roscoe, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 4 Holy water. 1 Antitoxin. 2 Smokesticks.


Social Check DCs


Tim Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a red costume with the symbols of strength on his torso. Beneath his clothing is a huge mess of scar tissue. His hair is short and silver. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He takes great joy in being the best Bather in town.

History: When he was but 8 years old his parents immigrated from the south. A freak accident while working with his Fortune-teller father left him crippled. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Flaws: Disease. Bonds: Slave, Criminal record, Job, Immigrant. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Tim Shelby, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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