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NPC Generator

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Advanced [show]


Trey Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat, and carries longswords. His tied-back hair is blonde. This blue eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Artistic. Bonds: Job, Military. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Trey Badger, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Amber (80 gp). Sard (50 gp). Deep green spinel (80 gp). 3 Holy water.


Social Check DCs


Gerard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries axes. His hair is black and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Gerard has worked very hard to control his curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Disciplined, Joker. Flaws: Ugly, Disease. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Gerard Tewksbury, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)18 (+4) 9 (-1)13 (+1)
Skills Investigation +6, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lewis Rodney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a brothel owner, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Lewis and his spouse have recently divorced.

Motivation: He is content; and he wants nothing more than to rejoin the army

Flaws: Mundane, Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Dilettante

Voice: Low and grunting

Attributes [hide]

Lewis Rodney, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Arnold Merton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. He is physically well-built. His long silver hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Butcher for hire.

Motivation: To prove his worth to the world; and wants to open a new tavern

Flaws: Antagonistic, Impulsive. Bonds: Rich, Military, Adventurer, Job. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Arnold Merton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Sard (30 gp). Brown-green garnet (110 gp). Alexandrite (300 gp).


Social Check DCs


Rolf Paxton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet cloak and cross-gartered blue stockings. He has shaved his head bald. His ears are large.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is frequently practicing swordplay.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Job, Military, Poor, Adventurer. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Rolf Paxton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Eye agate (7 gp). Jasper (70 gp). Lapis lazuli (7 gp).


Social Check DCs

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