Geoffrey Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. His red hair is drawn into a tight pony tail with a card scrunchie. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his mother. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He inherited the family business which he has now maintained for 5 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Joker. Flaws: Addict, Depressed. Bonds: Immigrant, Job. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Ignan, Abyssal, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +5
Possessions: 200 gp. Chrysoberyl (150 gp). Aquamarine (1100 gp).
Roger Home, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. He has wavy blonde hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Gifted from a young age, Roger studied abroad. A freak accident while working with his Hunter mother left him crippled. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Black pearl (900 gp). Tourmaline (120 gp). White pearl (120 gp).
Geoffrey Browning, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tattered old clothes. With bright white hair and a scraggly beard. He has a tattooed face.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also has developed a complete distrust of the Bellfounder profession.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Guard
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40000 sp. 1 Spyglass. 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Climber’s kit.
Aldous Marlowe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a white small hat and white clothes. His chestnut hair is smooth and relatively long. His eyes are amber and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in a small plains village. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has set out to sabotage the competition.
Motivation: He has decided he is irredeemable; and several ex partners dislike his way of doing things and want revenge
Bonds: Criminal record, Has a crush, Adventurer, Nature, Job, Enemies. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 19000 cp. 1 Masterwork Artisan’s tools. 1 Good lock. 1 Masterwork Artisan’s tools.
Thomas Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is auburn and very short. His fierce amber eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist, Joker. Bonds: Attractive, Poor. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!