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NPC Generator

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Advanced [show]


Dean Alton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many red ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and he's looking for his big break

Ideals: Gifted. Flaws: Lazy. Bonds: Attractive, Immigrant, Adventurer, Has a crush. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Dean Alton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40 pp. 1 Simple lock. 1 Silver holy symbol.


Social Check DCs


Trym Cornish, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and wears a worn and beaten armor. His top hat is riddled with cuts and holes. His green eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised by priests from a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Cornish, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Ernest Trowbridge, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a lot of dark rich colors, with gold accents. He is an epitome of beauty. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Trowbridge, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)14 (+2) 9 (-1)17 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


John Deighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His long chestnut hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: John is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic, Gifted. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Whispers

Attributes [hide]

John Deighton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan, Ignan
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dean Branson, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: He was born in the south. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Immigrant. Occupation: Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Dean Branson, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 17 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 60 pp.


Social Check DCs

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