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NPC Generator

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Advanced [show]


Roland Shipley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is matted, messy, and big. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Sage. He is an amazing painter.

History: He comes from a rich western family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: Sabotage a competitor; and expand his business

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Shipley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his white boots flare out at the collars. He is portly but not overly obese. His tied-back hair is red. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He also has developed a complete distrust of the Priest profession.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and wants to work out more often

Ideals: Philantrophist, Entrepeneur, Athletic. Bonds: Job, Criminal record. Occupation: Miner

Voice: Russian accent

Attributes [hide]

Gunter Ainsworth, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Percival Ashley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He believes the world needs to unite to get rid of brigands once and for all.

History: Heward was born with his father's beautiful face. In his 10th year, his parents were killed by a brigands raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Bonds: Poor, Attractive, Enemies, Military. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Heward Tattersall, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His black hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Brewer, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Criminal record, Nature. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Gomory Springfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp.


Social Check DCs

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