Lance Barlow, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a red suit, green shirt, and tan tie. He has shaved his head bald. His face is scarred and worn.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted arcane powers by his dying sister.
Motivation: He's in love; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Nature. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp.
John Shelby, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is typically in his Fletcher uniform. His brown hair is lengthy and is close to two feet long. His eyes are violet and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to be a priest again
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Fletcher
Voice: Indian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp. Pink pearl (120 gp). Bloodstone (40 gp). 1 Masterwork Uncommon Weapon.
Aldous Dalton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He tends to wear a large blue jacket, and his gloved hand is found clutching a shield. With a patchy silver beard and wild silver hair. He wears an eyepatch.
Personality: This man loves music and to teach people music more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born into a rich family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aldous took refuge in the old dungeon and found the beat up shield and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Military, Rich, Nature. Occupation: Butcher
Voice: Boston accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 20000 cp. 1 Minor magic item.
Drogo Byron, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized emerald on his left hand. His golden hair is heavily combed to the left. His eyes are green and he is always smoking a pipe.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. His mother had invested heavily in several trade routes and wanted him to inherit them. Since then, he has sought to make the best of life.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Gilbert Davenport, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is lengthy and is close to two feet long. His violet eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Mercenary, but he was a colossal failure. He left for the west, certain he would find work there.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Optimist. Flaws: Mundane. Bonds: Immigrant, Religious, Job, Has a crush. Occupation: Dilettante
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Orc, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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