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NPC Generator

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Advanced [show]


Hugh Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and black. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Antagonistic, Racist. Bonds: Immigrant, Rich, Family. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Bradshaw, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)13 (+1) 9 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Gilbert Lester, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to cover his moderate length brown hair. He has amber eyes and a yellow hat with a white feather.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Disciplined, Logical. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Lester, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Athletics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Solomon Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his golden hair well, parting it to the right. His eyes are green and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Ugly, Addict. Bonds: Mentor, Slave. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Solomon Barclay, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Drogo Oakley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is physically well-built. His hair is short and red. His eyes are gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east his family was never financially stable. He worked as a nervous Mortician and found it very stressful. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to be a farmer again

Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Mortician

Voice: German accent

Attributes [hide]

Drogo Oakley, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Blue quartz (12 gp). Chrysoprase (80 gp). Malachite (12 gp).


Social Check DCs


Ernest Weston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large brown mantle and cape that has been intricately interwoven into his black robe. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Spy, his mother struggled to pay the bills. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: To reunite with his old friends; and he's in love

Flaws: Depressed. Bonds: Has a crush, Adventurer, Poor, Military. Occupation: Laborer

Voice: Irish accent

Attributes [hide]

Ernest Weston, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)12 (+1) 11 (+0)5 (-3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Silver comb with moonstones (700 gp). Solid gold idol (800 gp).


Social Check DCs

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