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NPC Generator

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Roland Charlton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy tan suit. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his violet eyes.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family, Job. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Roland Charlton, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Blankley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a grey coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His hair is golden, silky, and of moderate length. This green eyed westerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is a Hag in disguise. A gifted student he started as a Ruler, but he got bored and became a Bookbinder. He struck the Bookbinder job and began his own company from there.

Motivation: To reunite with his old friends.

Flaws: Shy, Impulsive. Bonds: Attractive, Adventurer, Job. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Lance Blankley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 14 (+2)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. 1 Silver holy symbol. 1 Crowbar.


Social Check DCs


Everard Morley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. His hair is long and white with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His fierce brown eyes like to dwell on things.

Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Succubi in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Impulsive, Antagonistic. Bonds: Job, Adventurer, Slave. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Everard Morley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Citrine (20 gp). 1 Silver holy symbol. 1 Silk rope.


Social Check DCs


Bertram Gyula, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. His black hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Actor.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Has a crush, Mentor, Immigrant. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Bertram Gyula, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. His red hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Manfred and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Manfred discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Manfred fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his absent mother; and he desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Manfred Badger, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills History +3, Stealth +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs

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