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Advanced [show]


Charles Wellington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Animal Trainer does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair has been sun bleached extensively. He is baby faced.

Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Charles was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Insane. Bonds: Job, Attractive, Slave. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Charles Wellington, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his red hair well, parting it to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Occupation: Locksmith

Voice: Creaky witch voice

Attributes [hide]

Ernest Van Es, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 8 (-1)17 (+3)
Skills Insight +1, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Crowbar. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Laborer uniform. He has a slight overbite and is overall scrawny. His hair is auburn and very short. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Dean enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 3 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Laborer.

Motivation: To be a Jeweler again; and he is unsatisfied with his job

Ideals: Passionate. Flaws: Hedonist. Bonds: Job, Immigrant. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Reed, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Nature +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Zircon (30 gp).


Social Check DCs


Tim Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a green scarf. His hair is black and curly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: From birth he was tutored by a cruel and relentless mentor. In his 11th year, his parents were killed by a goblins raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Pacifist. Flaws: Addict, Antagonistic. Bonds: Mentor, Enemies. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Tim Bradshaw, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Peter Walcott, Male Human [Permalink]

Personal [hide]

Description: He sports violet clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His chestnut hair is still thick. His brown eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Merchant, but he got bored and became a Courier. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Expand his business; and to be a merchant again

Ideals: Optimist. Bonds: Family, Job. Occupation: Courier

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Walcott, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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