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Peter Kensley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Laborer, who enjoyed hunting, Peter was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Peter took refuge in the ruined castle and found the beat up lance and armor he uses now. He has worked as a Barkeep like his father before him.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Passionate, Logical. Flaws: Ugly. Bonds: Adventurer, Nature, Job. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Peter Kensley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely black suit with brown socks and a vest with buckled shoes. He has a small bristly mustache and wavy red hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He plays an instrument quite well.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: Revenge; and someone believes him a fraud

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Balimaar Beitz, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Acrobatics +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy red hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Job, In love, Military. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Trey Birkenhead, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Tim Stanford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is matted, messy, and big. His green eyes are passionate and lively.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: Tim was born in the east. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice, Persistence. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Tim Stanford, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. 4 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Reynard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a fancy tan suit. He has wavy silver hair. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Reynard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Reynard Hayley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 44000 sp. 1 Average lock. 1 Spyglass. 1 Backpack.


Social Check DCs

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