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Advanced [show]


Wymar Thackeray, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His chestnut hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Miller, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Greedy. Bonds: Poor, Religious, Adventurer. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Wymar Thackeray, Male Human Fighter 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)18 (+4)
Skills Athletics +3, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6

Possessions: 20000 cp.


Social Check DCs


Anthony Crawford, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy tan suit. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he feels kind of lost in life

Ideals: Entrepeneur, Gifted. Flaws: Insomniac, Depressed. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Creaky witch voice

Attributes [hide]

Anthony Crawford, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. Red spinel (90 gp). Silver pearl (90 gp).


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He wears his white hair up in a very large beehive style do. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

William Graeme, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Aldous Holton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large red mantle and cape that has been intricately interwoven into his blue robe. He has a small bristly mustache and wavy white hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is a Succubi in disguise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Banker and was forced into it by his family; and regain custody of his son

Ideals: Philantrophist. Flaws: Secretive. Bonds: Adventurer, Criminal record, Family. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Aldous Holton, Male Human Fighter 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Balimaar Blyth, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear grey tank tops with brown pants. His chestnut hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Wishes to resurrect an old love; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac, Shy. Bonds: In love, Mentor. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Balimaar Blyth, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)6 (-2) 11 (+0)16 (+3)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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