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NPC Generator

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Advanced [show]


Jocelyn Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white shirt with thin green vertical stripes and yellow pants. His hair is long and blonde with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Stylist business at a young age. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Stylist for hire.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice. Flaws: Insane, Shy. Bonds: Job, Rich. Occupation: Stylist

Voice: Posh accent

Attributes [hide]

Jocelyn Birkenhead, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 6 (-2)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Azurite (8 gp). 1 Magnifying glass. 1 Masterwork manacles.


Social Check DCs


Raymond Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he is unsatisfied with his job

Ideals: Persistence. Bonds: Poor, Guardian, Job, Family. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Raymond Kinsley, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Nicholas Whitby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Fortune-teller uniform. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of eastern immigrants he idolized his mother. Cursed with lycanthropy at a very young age, Nicholas has worked very hard to control his curse. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and expand his business

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Fortune-teller

Voice: Sounds elderly

Attributes [hide]

Nicholas Whitby, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)7 (-2) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Norman Wheatley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a dagger on it. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Norman was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hasn't been sleeping well lately.

Motivation: His religion dominates his actions; and human compassion

Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Attractive, Religious. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Wheatley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Poor. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Gresham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)5 (-3) 12 (+1)12 (+1)
Skills Nature -1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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