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NPC Generator

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Advanced [show]


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His head has been shaved. He has several tiny emerald earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and money/treasure

Ideals: Justice, Optimist. Flaws: Ugly, Mundane. Bonds: Rich, In love. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Harrington, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Malachite (15 gp). Iolite (50 gp).


Social Check DCs


Anselm Harley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Anselm Harley, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Justin Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears a feathered hat to cover his moderate length auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Justin hails from a village terrorized by illithids. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.

Motivation: He wants revenge against illithids; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Family, Enemies, Criminal record. Occupation: Assassin

Voice: Hissing voice

Attributes [hide]

Justin Sharps, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)12 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Persuasion +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Manfred Bradley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He has dyed his greying black hair a little too much giving a sharp black color. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Disease, Impulsive, Mundane. Bonds: Criminal record. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Manfred Bradley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Bertram Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His silver hair is matted, messy, and big. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Bertram was raised in a hard working conservative environment. Bertram was born on a far northern forest where he grew up under the tutelage of his mother, an expert Slave Trader. He left for the north, certain he would find work there.

Motivation: To be a Ruler again; and expand his business

Flaws: Ugly, Insomniac. Bonds: Enemies, Job, Immigrant. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Bertram Wedgwood, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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