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Advanced [show]


Trey Wallace, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His golden hair is lengthy and is close to two feet long. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear.

Ideals: Persistence, Artistic. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Trey Wallace, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)18 (+4) 15 (+2)13 (+1)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Anthony Asheton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He will rave to anyone who will listen. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Insane, Disease. Bonds: Attractive, Religious, Poor. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Anthony Asheton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 16 (+3)13 (+1)
Skills Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Everburning torch. 2 Acid flasks. 2 Acid flasks.


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his hammer always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His black hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Ideals: Justice, Pacifist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Trym Garrick, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Azurite (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Harper, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow tunic with tan highlights, and long green pants that bunch up around his shoes. He carries with him a set of greatswords on his belt, each one with a jet on the hilt. His golden hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Armorer job and began his own company from there.

Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Job, Nature, Religious, Mentor, Adventurer. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Harper, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. Smoky quartz (30 gp). Smoky quartz (30 gp). 1 Minor magic item.


Social Check DCs


Miles Thorpe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He is dressed in earthy colors with a brown and black handkerchief worn on his right side. He has wavy chestnut hair. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Cartwright. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Miles grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's attracted to the pc

Flaws: Shy. Bonds: Rich, Job, Adventurer, Has a crush. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Miles Thorpe, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp.


Social Check DCs

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