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Advanced [show]


Charles Hadley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has moderate length brown hair. His eyes are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: Charles hails from a village terrorized by gnolls. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable, Professionalism. Bonds: Attractive, Enemies, Criminal record. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Charles Hadley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1900 sp. Alexandrite (700 gp). Hematite (8 gp).


Social Check DCs


Conrad Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in earthy colors with a brown and pastel handkerchief worn on his left side. His whole body is exceptionally muscular. His chestnut hair is unkempt and raggedy. His amber eyes dart from person to person.

Personality: Conrad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Dilettante, Conrad learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Ugly, Forgetful. Bonds: Immigrant, Poor, Job. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Conrad Wilberforce, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)15 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Buckler. 1 Breastplate.


Social Check DCs


Percival Winchester, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a brown vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his brown hair to look like a famous performer. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: When he was but 6 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Percival Winchester, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Halsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and obtaining odd cultural human artifacts is his passion

Ideals: Optimist, Athletic. Bonds: Rich, Attractive, Adventurer. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Miles Halsey, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Alexandrite (600 gp). Blue quartz (7 gp). Smoky quartz (40 gp). 1 Everburning torch. 3 Antitoxin. 1 Thunderstones.


Social Check DCs


Diggory Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His tied-back hair is red. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Diggory hails from a village terrorized by brigands. He moved from fad to fad and when he turned 15 he discovered music. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and doesn't want to be a cook and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Cook

Voice: Raspy

Attributes [hide]

Diggory Watson, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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