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Advanced [show]


Bernard Mori, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy blue pantaloons and a green scarf. He wears his black hair up. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Bernard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the west, but his parents moved at a very young age to the east. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He is searching for what he claims is his rightful reward.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Bernard Mori, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has wavy silver hair. His ears are large.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He enjoys reading and quiet.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Has a crush, Nature. Occupation: Knight

Voice: Italian accent

Attributes [hide]

Gunter Tindall, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 27000 sp. Violet garnet (700 gp). Iolite (20 gp). Freshwater pearl (12 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerard was raised in a hard working conservative environment. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Gerard began to lead the lost caravan. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Gerard Kimberly, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a brown and grey robe with the hood down. His red hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Gunter studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Rich. Occupation: Ruler

Voice: Raspy

Attributes [hide]

Gunter Carlisle, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 7 (-2)12 (+1) 14 (+2)8 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Ernest Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man sports white clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is long and blonde with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His eyes are brown.

Personality: This man loves painting and to teach people painting more than just about anything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Artistic, Justice. Bonds: Rich, Immigrant, Job. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Ernest Yeardley, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 14000 cp.


Social Check DCs

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