Godfrey Burton, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His hair is white and curly. His amber unseeing eyes seem to look past you.
Personality: He is happy with his job as a Guard. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.
History: He was born in a small island village. A freak accident while working with his Blacksmith father left him crippled. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and balancing his hectic life and new guard responsibilities is difficult
Flaws: Disease. Bonds: Attractive, Job, Military, Nature. Occupation: Guard
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Raymond Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears just a red suit. His long white hair reaches down to his waist. His eyes, though not visible through his cowl, are blue.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption.
Ideals: Athletic, Joker, Entrepeneur. Flaws: Addict. Bonds: Criminal record. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Celestial, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 60 pp.
Nicholas Roscoe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a blue suit. His silver hair is long and unkept. His fierce violet eyes like to dwell on things.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.
History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Guard, and he later adopted a second daughter.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Family. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 7000 cp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Miles Alton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His blonde hair is unkempt and raggedy. His eyes are a pleasant amber.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 300 gp. Gold and topaz bottle stopper cork (700 gp).
William Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His golden hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. William's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Baker
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
