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Advanced [show]


Theodoric Weld, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of drow once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Logical. Bonds: Slave, Attractive, Job, Enemies. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Theodoric Weld, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Orc, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Conrad Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a cross on it. His brown hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. Conrad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: PTSD. Bonds: Poor, Family, Immigrant, Adventurer. Occupation: Knight

Voice: French accent

Attributes [hide]

Conrad Braxton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Athletics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 12000 sp. 1 Half-Plate.


Social Check DCs


Shane Yeardley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in brown turtlenecks beneath a black coat with tan slacks. His blonde hair is cut short. His eyes are gray and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better village for his children.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Adventurer, Poor, Job. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Shane Yeardley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his monstrous two handed axe. He has moderate length golden hair. He is baby faced.

Personality: He is calm most of the time but flees social interaction. He enjoys reading and quiet.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Military. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Diggory Morton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 15 (+2)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 3 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Geoffrey Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Farmer uniform. His black hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south his family was never financially stable. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Clinton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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