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Advanced [show]


Heward Clapham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear blue pants and tee shirts and is in decent physical shape. His black hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Military. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Heward Clapham, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tim Reid, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He sports a long auburn beard, and similarly colored long hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Tim Reid, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing the road beaten gear of a warrior. He wears his silver hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Conrad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To get a good night's sleep.

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Attractive, In love. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Graeme, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)17 (+3) 11 (+0)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, marred by beers. His golden hair and beard is wavy and long. His ears are large.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Joker, Optimist. Flaws: Ugly, Disease, Racist. Bonds: In love. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Guy Abram, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)10 (+0) 14 (+2)10 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Azurite (15 gp). Chrysoprase (80 gp). Rock crystal (80 gp).


Social Check DCs


Everard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. His hair is chestnut, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Everard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Attractive, Military. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Everard Berkeley, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp. Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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