Gomory Rodney, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black coat over a red low-cut shirt, and a feathered hat upon his head. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.
Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Disciplined, Optimist, Fighting. Flaws: Ugly. Bonds: In love. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Arnold Hadleigh, Male Human [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his white hair down. His violet eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Justice. Flaws: Insane. Bonds: Poor, Religious, Mentor. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Banded mail. 1 Half-Plate.
Roger Emsworth, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and blonde. His eyes are likewise hazel.
Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Roger was born in the west. At a young age he loved to build and create. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur, Gifted, Persistence. Bonds: Adventurer, Slave. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp. Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Solid gold idol (500 gp).
Clerebold Harrington, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His long brown hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Clerebold was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Optimist, Impeccable. Flaws: Insane. Bonds: Attractive, Family. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 8 (-1) | 7 (-2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 500 gp.
Peter Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a worn and beaten armor. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He served in the navy to pay for his family's outstanding loans. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 70 pp.
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