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NPC Generator

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Advanced [show]


Roland Harlan, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear pastel tank tops with blue pants. His brown hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the east; and he loathes his own lifestyle

Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Harlan, Male Human Fighter 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 10 (+0)17 (+3)
Skills Deception +6, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is long and red with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His green eyes peer out from beneath his top grey hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To be a Mayor again; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Bonds: Criminal record, Immigrant, Job. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Trym Walcott, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)16 (+3) 8 (-1)17 (+3)
Skills Athletics +2, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Auran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +5

Possessions: 300 gp. Alexandrite (400 gp). Peridot (20 gp). Amethyst (150 gp).


Social Check DCs


Bernard Dayton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, typically a more casual-formal manner. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his sister; and to prove his worth to the world

Ideals: Justice. Flaws: Addict, Selfish. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Bernard Dayton, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)18 (+4) 12 (+1)14 (+2)
Skills Performance +4, Religion +6
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Randal Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His eyes are blue and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Beggar father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends.

Ideals: Athletic. Flaws: Antagonistic, Disease, Depressed. Bonds: Adventurer. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Randal Pinkerton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)17 (+3)
Skills Deception +5, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 1 Masterwork studded leather.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He has styled his silver hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the south. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Layabout, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Pacifist. Flaws: Addict. Bonds: Attractive, Job, Immigrant, Criminal record. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Balimaar Windsor, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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