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NPC Generator

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Advanced [show]


Cory Hale, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered hammer and tarnished dagger as well. His long golden hair reaches down to his waist. He has violet eyes and a green hat with a brown feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Cory was born the youngest of three triplets. He was an apprentice working in his mother's forge. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to be a cook again

Ideals: Entrepeneur, Fighting, Artistic. Bonds: Job, Family. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Cory Hale, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gomory Cotton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Gomory was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Secretive, Antagonistic. Bonds: Mentor, Job. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Gomory Cotton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)13 (+1) 14 (+2)7 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Silver pearl (100 gp). Jet (100 gp).


Social Check DCs


Frederick Lindsey, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He has a chestnut handlebar mustache and slicked back chestnut hair. He is very pretty but has cold, dead eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy, Mundane. Bonds: Attractive, Enemies, Family. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Frederick Lindsey, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Randal Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His skin is fair and his fingers are delicate and long. He has no hair. His eyes are green and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich. Occupation: Miller

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Bradshaw, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Guy Compton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports brown clothing, slightly heavier than average wear. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise green.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Guy Compton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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