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NPC Generator

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Advanced [show]


Lance Clare, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his whip. His left leg appears badly burned and disfigured. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Optimist, Artistic. Bonds: Job. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Lance Clare, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 5 (-3)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 13
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Geoffrey Hastings, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears just a white suit. His blonde hair and beard is wavy and long. His thin eyebrows rest above his beady hazel eyes.

Personality: He has always had a great fascination with Human culture. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Mason father left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Mason; and he's attracted to the pc

Flaws: Ugly, Racist, Disease. Bonds: Has a crush, Poor. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Geoffrey Hastings, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Magnifying glass. 1 Climber’s kit.


Social Check DCs


Solomon Hallewell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright grey suits and hats. He is tall, broad shouldered and powerfully built. He wears a broad hat to cover his moderate length white hair. His hazel eyes are passionate and lively.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: He comes from a rich western family. A few years later when the south was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.

Motivation: Wants to raise his children well; and he is greedy

Ideals: Gifted. Bonds: Rich, Immigrant, Family. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Solomon Hallewell, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills Acrobatics +1, Performance +1
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


William Skelton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a yellow suit, green shirt, and tan tie. His black hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of southern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Body Guard

Voice: Uses sign language

Attributes [hide]

William Skelton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gunter Garrick, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a brown shirt with thin pastel vertical stripes and yellow pants. He has dyed his greying white hair a little too much giving a sharp white color. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Gunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He is a bit of a kleptomaniac; and many drow want him driven away

Ideals: Disciplined. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Gunter Garrick, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 9 (-1)5 (-3)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 2 Thunderstones. 4 Antitoxin.


Social Check DCs

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