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NPC Generator

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Advanced [show]


Aldous Tatum, Male Human [Permalink]

Personal [hide]

Description: This western man wears an entirely tan suit with green socks and a vest with buckled shoes. His clothes are grease stained in places. He has golden hair. His eyes are green and beady.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the west his family was never financially stable. Aldous was born on a far western island where he grew up under the tutelage of his mother, an expert Sailor. He became a Sailor soon after.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Religious. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Aldous Tatum, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)9 (-1) 11 (+0)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gunter Myerscough, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'6" and wears a black vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a flattop hair cut. His green unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Bounty Hunter

Voice: Posh accent

Attributes [hide]

Gunter Myerscough, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Breastplate. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


William Langston, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear ponchos typically of a light green in addition to tight pants. His chestnut hair is cut jaggedly and amateurishly. He has several tiny topaz earrings on each ear.

Personality: William wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Artistic. Flaws: Shy, Ugly. Bonds: Rich, Nature. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

William Langston, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (12 gp). Rose (40 gp).


Social Check DCs


Trym Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man typically wears grey cloth garments or leather armor, and sports empty pouches on his belt. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is a Chromatic Dragon in disguise. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Antagonistic. Bonds: Adventurer. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Trym Westbrook, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Don Weld, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. With bright black hair and a scraggly beard. His eyes are likewise amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Don was raised in a hard working conservative environment. A gifted student he started as a Scribe, but he got bored and became a Architect. He has been saving his money to try and buy his brother's freedom.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Bonds: Poor, Attractive, Slave, Job, Family, Religious. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Don Weld, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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