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NPC Generator

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Advanced [show]


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He has wavy golden hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: He was born in a small plains village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and a rival would like him out of the picture

Ideals: Entrepeneur, Pacifist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Drogo Barlow, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Draconic, Orc, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Everard Altham, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he is wearing a long, grey cloak. He has a black handlebar mustache and slicked back black hair. His gray eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Joker, Pacifist. Bonds: Military, Criminal record. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Everard Altham, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Sleight of Hand +0, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 300 gp.


Social Check DCs


Anthony Home, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. With a patchy chestnut beard and wild chestnut hair. His fierce blue eyes like to dwell on things.

Personality: He dislikes all the random violence that takes place in the north. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Anthony was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Anthony was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Athletic, Pacifist, Fighting. Bonds: Attractive, Military, Adventurer. Occupation: Detective

Voice: Middle-eastern accent

Attributes [hide]

Anthony Home, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red garnet (80 gp).


Social Check DCs


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on his belt. His black hair is lengthy. He is baby faced.

Personality: Calm and collected, he is a well trained Bounty Hunter. He also has developed a complete distrust of the Mercenary profession.

History: The child of northern immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Logical. Bonds: Job, Immigrant, Family. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Lancaster, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gunter Compton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears many layers of old clothing at all times. His head has been shaved. He has hazel eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Religious, Mentor. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Gunter Compton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)18 (+4) 13 (+1)11 (+0)
Skills History +6, Medicine +3
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Dwarven, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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