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NPC Generator

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Advanced [show]


Drogo Copeland, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: When he was but 7 years old his parents immigrated from the south. Drogo was born on a far southern forest where he grew up under the tutelage of his father, an expert Bookbinder. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Drogo Copeland, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Guy Tickle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He dresses in pastel turtlenecks beneath a green coat with black slacks. He has a hunchback. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He now spends his time doing works of charity.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Military, Rich, Criminal record. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Guy Tickle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Backpack.


Social Check DCs


Balimaar Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Balimaar Beckwith, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Robert Holton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with Stetson hat. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Artistic. Bonds: Family, Immigrant. Occupation: Cook

Voice: Hollow voice

Attributes [hide]

Robert Holton, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills History +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 500 gp. Rose (50 gp). Zircon (50 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Brady, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is bristling with hidden weapons, mostly longswords and swords. His long auburn hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Guardian, Poor. Occupation: Actor

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Brady, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp.


Social Check DCs

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