Trey Brownrigg, Male Human [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a green scarf. He is physically well-built. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Glassblower in town.
History: Trey was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants a kiss
Flaws: Insomniac. Bonds: Job, Family, Adventurer, Has a crush. Occupation: Glassblower
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Pink pearl (50 gp). Jet (50 gp).
Hugh Garfield, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is generally well dressed albeit a few years behind the times. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of a Slave Trader, who enjoyed hunting, Hugh was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many gnolls want him driven away; and someone believes him a fraud
Ideals: Logical, Gifted. Bonds: Attractive, Enemies, Nature. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp. Rose (60 gp). Violet garnet (900 gp). Obsidian (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Dean Anderton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'3" and typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His black hair is still thick. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Shy, Selfish. Bonds: Rich, Adventurer. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Eye agate (10 gp). Moonstone (50 gp). Jade (110 gp). Rose (50 gp).
Anthony Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Anthony was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Addict, Shy. Bonds: Military. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 700 sp.
Godfrey Addington, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears just a grey suit. His red hair is smooth and relatively long. His eyes are brown and he is always smoking a pipe.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Godfrey has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.
Motivation: He desires power and/or immortality; and many illithids want him driven away
Flaws: Disease. Bonds: Enemies, Has a crush, Mentor, Adventurer. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
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