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NPC Generator

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Advanced [show]


Godfrey Hartford, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red cloak and cross-gartered grey stockings. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: His father raised him in a mountain cabin. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Godfrey Hartford, Male Human Fighter 5
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Addington, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a red and white robe with the hood down. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: Sold as a small child to a wizard, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Human compassion.

Flaws: Insane, Racist. Bonds: Guardian, Mentor, Immigrant. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roland Addington, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Hadley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with red colored cloaks and clothing. He sports a long golden beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: William hails from a village terrorized by gnolls. He worked as a nervous Farmer and found it very stressful. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: His religion dominates his actions.

Bonds: Poor, Attractive, Job, Religious, Enemies. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

William Hadley, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roger Morley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He has a slight overbite and is overall scrawny. His chestnut hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Logical. Flaws: Insane. Bonds: Immigrant, Job, In love. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Roger Morley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Cory Browning, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean green cloak covering his clean studded leather. He wears a broad hat to cover his moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Fisher for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Fisher

Voice: Shortens vowels

Attributes [hide]

Cory Browning, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 9 (-1)6 (-2)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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