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Advanced [show]


Kody Brixton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful slaver made him what he is. After coming to the age of reason, Kody took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Kody Brixton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1500 sp. Emerald (400 gp). Red garnet (110 gp). Sardonyx (80 gp). 4 Holy water.


Social Check DCs


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of death around his neck, and a bow on his belt. He has shaved his head bald. His eyes are likewise violet. His teeth are white and perfect.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Attractive, Has a crush. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Miles Remington, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)5 (-3) 9 (-1)11 (+0)
Skills Investigation -1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs


Thomas Garfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing tan shirts, loose pants, and blazers most of the time. His hair is long and golden with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. His hazel eyes are slightly larger than normal.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Passionate, Justice. Bonds: Attractive, Poor, Military. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Thomas Garfield, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4 Holy water. 5 Acid flasks. 1 Antitoxin.


Social Check DCs


Manfred Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. His chestnut hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Armorer in town.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Manfred Blakeley, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Bentham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His brown hair is heavily combed to the left. He has a tattooed face.

Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: When he was but 3 years old his parents immigrated from the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Priest.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Poor, Job, Immigrant, Mentor. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Kyle Bentham, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs

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