Jocelyn Cotton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.
Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son.
Ideals: Disciplined. Bonds: Poor, Attractive, Family, Immigrant. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 59 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lewis Stafford, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.
History: He got into the Dyer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He now owns his own business.
Motivation: Sabotage a competitor; and he wants nothing more than to rejoin the army
Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 12000 cp.
Balimaar Badger, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and is dressed in earthy colors with a pastel and grey handkerchief worn on his left side. His hair is red, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Balimaar hails from a village terrorized by gnolls. His first spouse was a Stableman, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Enemies, Family. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 7 (-2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
Gilbert Everleigh, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with his god.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
Possessions: Eye agate (5 gp). Alexandrite (400 gp). Lapis lazuli (5 gp). 1 Minor magic item.
Norman Eastoft, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He wears a small hat to hide his balding. His ears are large.
Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Norman studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Sailor like his mother before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Sailor
Voice: Stutters
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp).
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