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Advanced [show]


Bernard Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a white and brown robe with the hood down. His silver hair is drawn into a tight pony tail with a clover scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud; and marry his brother to traveling adventurers

Ideals: Optimist, Logical. Bonds: Family, Poor, Enemies. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Kitchur, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Stealth +5, Survival +1
Senses Passive Perception 9
Languages Common, Draconic, Infernal, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, pastel cloak. His head has been shaved. He wears a mask on his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. One day when Trym was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Trym was heart-stricken from the event, and his mother started working long hours to provde for them. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Immigrant, Family. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Brent, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Black pearl (300 gp). Golden pearl (150 gp). Lapis lazuli (15 gp). Aquamarine (300 gp). 1 Minor magic item.


Social Check DCs


Randal Eastoft, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears white painted combat armor at almost all times. His tied-back hair is red. His green eyes dart from person to person.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: The child of eastern immigrants he idolized his mother. After coming to the age of reason, Randal took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against goblins

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Tailor

Voice: Low range voice

Attributes [hide]

Randal Eastoft, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Thackeray, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a small toy that he constantly fidgets with.

History: Gifted from a young age, Drogo studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He's since become an addict/alcoholic.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Insomniac, Addict. Bonds: Rich, Attractive, Immigrant. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Drogo Thackeray, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)11 (+0) 16 (+3)4 (-3)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 19000 cp. 1 Disguise kit. 1 Backpack. 1 Masterwork manacles.


Social Check DCs


Raymond Easton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He carries with him a set of scimitars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His auburn hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast desert. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Raymond Easton, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. Rich purple corundum (1100 gp). Black pearl (1000 gp). Deep blue spinel (1000 gp). 1 Darkwood Shield. 1 Masterwork Heavy steel shield.


Social Check DCs

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