Odo Alston, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries halberds. His hair is golden and curly. His blue eyes peer out from beneath his Stetson grey hat.
Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Crown-heir business at a young age. While studying, he fell in love. They married and had a daughter. He now owns his own business.
Motivation: Wishes to resurrect an old love; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Job, In love. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
Ernest Stanley, Male Human [Permalink]
Personal [hide]
Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is auburn and very short. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a great chef.
History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Ernest took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.
Motivation: A deep hatred of goblins; and find a way to reverse the transformation of his sister
Ideals: Gifted. Bonds: Attractive, Rich, Family, Enemies. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp.
Norman Beckwith, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears brown cloth garments or leather armor, and is pretty ugly. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Mercenary in town.
History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. He used his abilities to trick people and travel the world for free.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Criminal record. Occupation: Mercenary
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp. Red-brown spinel (110 gp). Amber (110 gp). Violet garnet (1100 gp). Red-brown spinel (110 gp).
Percival Copeland, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in blue turtlenecks beneath a grey coat with blue slacks. He is bald on top and has large chestnut tufts of hair around his ears. His gray eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Percival studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 8 years later his spouse died after the birth of his son. Heartbroken, Percival never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Knight
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Simon Sherwood, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears tattered old clothes. His right hand appears badly burned and disfigured. He wears a Stetson hat to hide his balding. His blue eyes lackadaisically let the world flow into them.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the south; and to prove his worth to the world
Ideals: Joker, Entrepeneur. Flaws: Ugly, Impulsive. Occupation: Brewer
Voice: Jamaican accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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