Gerald Remington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His auburn hair has been sun bleached extensively. He has a dull look in his amber eyes.
Personality: He dislikes all the random violence that takes place in the east. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has recently gotten a pet goose that steals things from people.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Pacifist. Flaws: Shy, Mundane. Bonds: Debt. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp.
Don Hampton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has no hair. His eyes are gray and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Healer for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Trey Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. He is physically well-built. His auburn hair is styled in orderly dreadlocks. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the south to a Healer, Trey learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Healer for hire.
Motivation: Expand his business.
Flaws: Ugly, Shy. Bonds: In love, Job, Nature. Occupation: Healer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2100 sp. Blue sapphire (600 gp). Red-brown spinel (130 gp).
Percival Wellington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His silver hair is cut short with large spiked bangs in the front. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 4 years old his parents immigrated from the east. He worked as a nervous Farmer and found it very stressful. He has worked as a Farmer like his father before him.
Motivation: Wants to raise his children well; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Job, Family. Occupation: Farmer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Chalcedony (20 gp). Pink pearl (150 gp). Carnelian (20 gp).
Norman Harlow, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, blue, dusty cloak. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.
Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast mountains. Norman liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark
Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Adventurer. Occupation: Merchant
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 6000 cp.
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