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Advanced [show]


Don Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his hammer. He has a long black beard with little hanging trinkets. He has a tattooed face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Locksmith

Voice: Hollow voice

Attributes [hide]

Don Tewksbury, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. White opal (1200 gp). Golden yellow topaz (600 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs


Tim Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent mother; and doesn't want to be a tanner and was forced into it by his family

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Tim Westcott, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)16 (+3) 6 (-2)10 (+0)
Skills Insight +0, Intimidation +2
Senses Passive Perception 8
Languages Common, Sylvan, Druidic, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


William Sharps, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in brown turtlenecks beneath a black coat with tan slacks. His hair is short and blonde. He wears a mask on his face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Shepherd mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to end his boredom

Ideals: Optimist. Flaws: Racist, Mundane, Disease. Bonds: Criminal record. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

William Sharps, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Rhodochrosite (14 gp). Jade (120 gp). Jade (120 gp).


Social Check DCs


Richard Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His long white hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: This man loves writing and to teach people writing more than just about anything. He is harsh and unforgiving.

History: Richard lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his writing dream.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Family. Occupation: Miner

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Churchill, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. His moppish brown hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he has money and likes to spend it

Ideals: Justice. Bonds: Rich, Adventurer, Mentor. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Kyle Willoughby, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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