Manfred Shelby, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he is wearing a perfectly clean shirt and pair of pants. His black hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist, Opinionated. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Slave Trader
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 38000 sp.
Kody Digby, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly scythes and rapiers. He wears a colorful flower in his golden hair. His blue eyes peer out from beneath his wide-brimmed green hat.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invites people to come help in his community garden.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kody took refuge in the large cave and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Nature. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp. 1 Masterwork Thieves’ tools. 1 Silver holy symbol.
Alexandre Hamilton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: When he was but 6 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it
Ideals: Optimist. Bonds: Rich, Criminal record, Immigrant. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Henry Halsey, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears just a brown suit. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.
Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.
History: Henry was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his daughter; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Disease, Addict. Bonds: Job, Family. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 27000 cp.
Hunter Lincoln, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he sports tan clothing, slightly heavier than average wear. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes are amber and beady.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Baker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has achieved small success as a Baker.
Motivation: Further expansion of business.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Baker
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Infernal, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Banded mail. 1 Darkwood Buckler. 1 Breastplate.
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