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NPC Generator

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Advanced [show]


Adam Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered whip and tarnished ceremonial dagger as well. His black hair, when down, is lengthy. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: He comes from a rich eastern family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Adam Tewksbury, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 15 (+2)9 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Charles Vance, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Opinionated, Justice. Bonds: Attractive, Military, Job, Has a crush. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Charles Vance, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Silver comb with moonstones (600 gp). 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Nicholas Huxley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Knight does. He has a slight overbite and is overall scrawny. His silver hair is greasy and uncared for. He has several tiny topaz earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly, Selfish. Bonds: Job, Rich. Occupation: Knight

Voice: Slurs words

Attributes [hide]

Nicholas Huxley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 15 (+2)7 (-2)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Cloth of gold vestments (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Kody Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His hair is long and golden with streaks of red, and is pulled back with small red clips. His beard is red, braided, and well cared for. His thin eyebrows rest above his beady brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical, Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Conway, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)6 (-2) 8 (-1)16 (+3)
Skills Animal Handling +1, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard England, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Adelard was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Someone believes him a fraud.

Flaws: Ugly. Bonds: Job, Enemies, Family, Criminal record. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard England, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +0, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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