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NPC Generator

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Advanced [show]


Raymond Harley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. His eyes are a pleasant green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Bricklayer business at a young age. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Harley, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)14 (+2) 9 (-1)17 (+3)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Reynard Easton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His hair is silver and curly. This hazel eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of northern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To unite with his sister; and he's repulsed by the pc

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Mentor, Immigrant, Family. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Easton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 11 (+0)7 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Gunter Gladstone, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. He is physically well-built. His hair is long and black with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Cynical, Impulsive. Bonds: Poor, Adventurer, Family. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Gunter Gladstone, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His skin is fair and his fingers are delicate and long. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise blue.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the north, certain he would find work there.

Motivation: He desires power and/or immortality; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Anselm Blankley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Deep green spinel (110 gp). Hematite (16 gp).


Social Check DCs


Aldous Allerton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Aldous was born with his mother's beautiful face. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Joker, Artistic. Bonds: Attractive, Rich, Military. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Aldous Allerton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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