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NPC Generator

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Advanced [show]


Anthony Charlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy tan suit. He wears a top hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Attractive, Immigrant, Rich. Occupation: Knight

Voice: Sleepy voice

Attributes [hide]

Anthony Charlton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp. 1 Masterwork Thieves’ tools. 1 Silk rope. 1 Superior lock.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear brown tank tops with grey pants. He keeps his chestnut hair in a pixie cut. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: Seeks redemption; and an old rival family wants him found

Flaws: Antagonistic, Fearful. Bonds: Rich, Family, Criminal record. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Ernest Woods, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Kyle Sharps, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in earthy colors with a black and pastel handkerchief worn on his left side. His chestnut hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is frequently practicing swordplay.

History: Born in the west to a Detective, Kyle learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. After months of barely getting by, Kyle managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Flaws: Ugly, Greedy. Bonds: Job, Military, Criminal record, Rich. Occupation: Detective

Voice: Farmer accent

Attributes [hide]

Kyle Sharps, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Arcana +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Clare, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white, silky, and of moderate length. His violet eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and expand his business

Bonds: Poor, Attractive, Job, Enemies, Nature. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Miles Clare, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 20 pp.


Social Check DCs


Godfrey Langston, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy green suit. He keeps his black hair in a flapper bob. His half smiles and green eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Ploughman, but he got bored and became a Doctor. He has worked as a Doctor like his father before him.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Godfrey Langston, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2500 sp. Onyx (40 gp). Sardonyx (40 gp).


Social Check DCs

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